

The basic design principle is that each House has access to their household troops and to their bannermen units, which will provide unique units, sometimes wildly different. Have access to blunt weapons, spears, pikes, horse archers etc. Targaryen – Good at everything, not amazing in any aspect.

Worst armour among all the housessĭorne – Horse archers, lots of units with bows, lightly armoured, spearmen specialization Stormlands – Blunt weapons and longbows (best archers, but unarmoured). Riverlands – Focused on polearms and javelins, Good bowmen, but worse than the ones from Stormlands Vale – Heavy armour, best knights, most cavalry choices Lannisters – Good equipment for all the soldiers, least Bannermen troop choices (standarized equipment), Vale Tribesmen Auxiliaries? North – Axes, low armour (chainmail + furs) + Crannongmen, Skagosi? Reach – Cheap peasant infantry (pikemen, billmen, crossbowmen).

To start off, here's our preliminary list of the Westerosi House identities:ĭragonstone – Heavy assault, medium armour, no bows. We have seen the TV show (which we don't plan to follow as far the armour & weapon designs and troop choices are concerned) and read some of the books, but we can't say we're lore experts. Having said all that, we'd like to ask you for your help and advice. And lastly, of course some gameplay concessions have to be made here and there. That said, these rosters are also somewhat speculative in nature, since GRRM doesn't usually provided detailed information about armies, so some units are more of a hypothetical nature (To fill the blanks, as it were).

The chief goal is to give each house a roster that is unique to them, has its own distinctive advantages and disadvantages and is as close to the book lore as possible. Our team is currently working on a modification (mod) for Mount & Blade: Warband, aimed at creating unique troop trees for all the major houses of Westeros.
